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Archaeologist/Palaeontologist Freelancer Career

Updated: Apr 9



With this mod you can work as Archaeologist/Palaeontologist, take assignments any time you want, go to Selvadorada any time you want and don't worry about days off limit (cause as a freelancer you simply don't have "days off" as such, you work - you earn, you don't work - you don't earn ;) )

*Some text from screenshots changed after I published the mod for the first time, hence the differences.


This mod turned out to be quite difficult to make, because of career gig system that I had to understand! Each time I thought I already got it, I was finding out other dependency and issues. But finally there it is. A mod that my mum asked me for few months back :) Was ready almost for Mothers Day (in Poland it was on 26th May). :)


There are 3 museums that you can choose as your employer:

- SimNation Museum of Natural History - for base game players mostly (doesn't require any expansion)

- Selvadoradian Museum of History and Culture - for those who have Jungle Adventure

- Treasures of Sulani Museum - for those who have Island Living (assigments include also the ones for base game).


This career works as other freelancer careers. For example there are 20 various assignments to choose from for Selvadoradian Museum - of course there is no guarantee which one will appear on your list on the given day - this is random.




With salaries for tasks with necessary trip to Selvadorada I tried to take into account the rent price and equipment, but the assigment might not be profitable in certain situations (e.g. when value of treasure is higher than salary from assignment) - but I hope it will be very rare case.

I tried to make gameplay for basegame players meaningful - so 20 new interactions were created to make it possible.



Languages:


Conflict - ATTENTION

2 files were modified for this mod to work:

  • drama_scheduler.drama_enums (85CBDF0FEA68BBB9)

  • drama_scheduler.drama_scheduler (9F853D9F64B17368)

If any other mod modifies it - mods will conflict. In such case - inform me, so I could adjust my mod.

Also there is quite high chance that I will need to update this mod (those 2 files specifically) for each patch (this already happened for this patch, the update is very easy, but just for your attention that there is this risk).


For the mod to work you need also XML injector (the current version).



DOWNLOAD


COMPATIBILITY WITH OTHER MODS

I created 2nd version of this mod, compatible with Calendar Tweaks by LittleMsSam. If you use this mod, install only my 2nd version ofArchaeologist Career "ilkavelle_Archaeologist&Palaeontologist_FreelancerCareer_compatibilityCalendarTweaksLMS"






Change log:

03/03/2024 - updated for the Patch from 27th of February (1.105.297) and compatible with Hotfix from 28th of February.

16/12/2023 - I created 2nd version of this mod, compatible with Calendar Tweaks by LittleMsSam "ilkavelle_Archaeologist&Palaeontologist_FreelancerCareer_compatibilityCalendarTweaksLMS"

8/12/2023 - update for patch 1.103.250 (5th of December, For Rent EP)

30/09/2023 - update for patch 1.101.290 (26th September, The Chef Hustle SP)

24/07/2023 - update for patch 1.99.264 (18th of July, Horse Ranch)

23/10/2022 - script removal

11/08/2022 - updated for July 26th patch

20/06/2022 - updated for June 14th patch

1/12/2021 - update for November 30th patch

19/10/2021 - small fix

02/10/2021:

  • Added separeted menu (within Friendly category) for all interactions related to career

  • Fixed time for showing up new gigs (I finally found which piece of code is responsible for this time :D ) Now you should get some gigs available all the time - sometimes more, sometimes less, but generally there will be always something to choose from.

  • Fixes of few gigs, objectives etc.

30/07/2021 - update for July 28th patch

25/07/2021 - update for July 20th patch. This patch broke assignment picker button so for the time being until EA fixes it - use phone to pick or cancel assignment.

11/06/2021 - 2 bugs fixed

27th May PATCH Update: As I expected this mod required update after the patch.




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