With this mod you can work as Archaeologist/Palaeontologist, take assignments any time you want, go to Selvadorada any time you want and don't worry about days off limit (cause as a freelancer you simply don't have "days off" as such, you work - you earn, you don't work - you don't earn ;) )
*Some text from screenshots changed after I published the mod for the first time, hence the differences.
This mod turned out to be quite difficult to make, because of career gig system that I had to understand! Each time I thought I already got it, I was finding out other dependency and issues. But finally there it is. A mod that my mum asked me for few months back :) Was ready almost for Mothers Day (in Poland it was on 26th May). :)
There are 3 museums that you can choose as your employer:
- SimNation Museum of Natural History - for base game players mostly (doesn't require any expansion)
- Selvadoradian Museum of History and Culture - for those who have Jungle Adventure
- Treasures of Sulani Museum - for those who have Island Living (assigments include also the ones for base game).
This career works as other freelancer careers. For example there are 20 various assignments to choose from for Selvadoradian Museum - of course there is no guarantee which one will appear on your list on the given day - this is random.
With salaries for tasks with necessary trip to Selvadorada I tried to take into account the rent price and equipment, but the assigment might not be profitable in certain situations (e.g. when value of treasure is higher than salary from assignment) - but I hope it will be very rare case.
I tried to make gameplay for basegame players meaningful - so 20 new interactions were created to make it possible.
Languages:
English (default, by me, with fixes by Petter Bøckman)
Polish (by me)
Norwegian (by Petter Bøckman)
Spanish (by Carolo)
Dutch (by GothiqeSimmer)
Chinese Traditional and Simplified by:
MeowCats, to download from: patreon.com/posts/archaeologist-gu-94463412
小好Lois, to download from: https://www.sglynp.com/t131480
GypsyTie, to download from: https://www.sglynp.com/t169489
Japanese (by maru dada)
French (by SabKherry, to download from: https://www.patreon.com/posts/archaeologist-77147995)
Brazilian Portuguese (by Colletts, to download from: https://colletti.tumblr.com/post/718068007287619584/descrição-do-mod)
Russian (by Origamika Group)
Conflict - ATTENTION
2 files were modified for this mod to work:
drama_scheduler.drama_enums (85CBDF0FEA68BBB9)
drama_scheduler.drama_scheduler (9F853D9F64B17368)
If any other mod modifies it - mods will conflict. In such case - inform me, so I could adjust my mod.
Also there is quite high chance that I will need to update this mod (those 2 files specifically) for each patch (this already happened for this patch, the update is very easy, but just for your attention that there is this risk).
For the mod to work you need also XML injector (the current version).
DOWNLOAD
COMPATIBILITY WITH OTHER MODS
I created 2nd version of this mod, compatible with Calendar Tweaks by LittleMsSam. If you use this mod, install only my 2nd version ofArchaeologist Career "ilkavelle_Archaeologist&Palaeontologist_FreelancerCareer_compatibilityCalendarTweaksLMS"
KNOWN ISSUES:
If writing a Research book is not completing a task for you, try writing "Short Story Books".
Mod is not working well with Unlimited Jobs by Turbodriver.
Change log:
4/11/2024 - added compatibility with the new EP Life & Death. Added places for possible "digging sites/excavation sites" - I hope I added all possible digging sites to the objective. I also added an interaction "Run Paleontological excavation" to square planters. So now, if there are no digging sites spawning in the worlds, you can place a square planter and simply use this interaction. I know my mod does not work ideally with Unlimited Jobs by Turbodriver. I wrote to Turbodriver asking for help cause I don't think I can fix this compatibility issue on my end.
24/10/2024 - updated for the Patch from 22nd of October (1.110.265.) Pre-Life & Death EP
26/07/2024 - updated for 23rd July patch (1.108.289.) Pre-Lovestruck
05/06/2024:
added compatibility with Adeepindigo Freelancer Chef mod (at first usage you will most probably get LE due to changes in the code that game will not recognize, also if any of the Sims had already the Archaeologist career, they might loose it, so re-enrollment for this career will be needed; apart from these 2 inconveniences you should have no other issues and no LE from that point)
change in the text 0x2521BA49 i 0x2521BA4A (change of the number from 10 to 5)
03/03/2024 - updated for the Patch from 27th of February (1.105.297) and compatible with Hotfix from 28th of February.
16/12/2023 - I created 2nd version of this mod, compatible with Calendar Tweaks by LittleMsSam "ilkavelle_Archaeologist&Palaeontologist_FreelancerCareer_compatibilityCalendarTweaksLMS".
8/12/2023 - update for patch 1.103.250 (5th of December, For Rent EP)
30/09/2023 - update for patch 1.101.290 (26th September, The Chef Hustle SP)
24/07/2023 - update for patch 1.99.264 (18th of July, Horse Ranch)
23/10/2022 - script removal
11/08/2022 - updated for July 26th patch
20/06/2022 - updated for June 14th patch
1/12/2021 - update for November 30th patch
19/10/2021 - small fix
02/10/2021:
Added separeted menu (within Friendly category) for all interactions related to career
Fixed time for showing up new gigs (I finally found which piece of code is responsible for this time :D ) Now you should get some gigs available all the time - sometimes more, sometimes less, but generally there will be always something to choose from.
Fixes of few gigs, objectives etc.
30/07/2021 - update for July 28th patch
25/07/2021 - update for July 20th patch. This patch broke assignment picker button so for the time being until EA fixes it - use phone to pick or cancel assignment.
11/06/2021 - 2 bugs fixed
27th May PATCH Update: As I expected this mod required update after the patch.
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